The distance from Tunis (my nearest province to Africa) is definatly closer to Senegal then Canary Islands are to Peru. Thread starter Xyviel; Start date Aug 9, 2013; Jump to latest Follow Reply Menu We have . See argument information for more help. The name/ID of the mission you wish to test. If the two specified countries are already integrating, this command will instantly complete the integration process. This command starts a pirate within the province with the specified ID.
Useful events | Europa Universalis 4 | Cheat codes | KWZ - Koweezo The amount of stability to add. This console command will create a heavy ship with the specified name and abilities as a flagship. See eu4cheats.com/religions for religion IDs. If executed without a command as an argument, a list of all commands will be printed to the console. When a province is assimilated, ownership is switched over (to the assimilating country), it is cored, and both its culture and religion are changed to that of the assimilating country. change_religion [country tag / province id] [religion id]. This command can be used to change the frequency of the random sounds emitted from the combat view. See argument information for reform IDs. The country tag of the country you wish for the opinion to come from. For country tags, see our country tags list.
How do I Increase colonial range? | Paradox Interactive Forums The ID of the province to set the missionary progress for. /u/Atroxity is correct, it's based on colonial range. If not specified, this will default to the country you are currently playing as. This command will add the specified amount of army professionalism to a specified country tag. This command adds the specified amount of devastation to the specified province. This command adds the specified amount of mandate to the country you are currently playing as. If no country tag is specified, this command will apply to the country that you are playing as. This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). The command can be used to change the legitimacy of the specified country's leader. Optional (default amount is 100). This command can be used to make a province progress further towards prosperity. My guess is using that math on all colonial regions will give you a grand total above 100. This command will set your country's military leader's trait to the trait with the specified trait ID. The country tag of the country you wish to add or remove prestige from. If not specified, the country that you are playing as will be affected. This command enables and disables (toggles) the visibility of debug information. Type a command into the text box and hit ENTER to send it. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. The northern coastal provinces of the United States are the first priority. The amount of army professionalism to add. This command can be used to toggle (enable and disable) AI for either all nations, or a specified country. This command can be used to discover the capital of the specified country for a specified country. If not specified, the leader of your current country will be affected. The tag of the country you wish to form a union. The tag of the country you wish to add the diplomat enroute to. Specify negative numbers to remove imperial authority. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). The country tag of the country you wish to become the overlord. EU4 Add_core Command General Information This command makes the province with the specified ID a core of the country it belongs to. A number between 0 and 50 - higher numbers make the combat sound less frequent. add_loyalty [estate id] [amount] DLC: The Cossacks. This console command reshuffles bribes for all parliament seats. The country tag of the country you wish to become a subject. If you do not specify a second country tag, aggressive expansion from all nations towards the specified country will be reset. A number. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. The country you were playing as before will be controlled by AI. This debug command prints to the console 'Not Successful'. This command disables Great Power Frenzy. The first Idea of Exploration Ideas adds a Colonist. This command changes the owner of a specified province to the specified country. This is a toggle command. This command will reset the debug timer (after it has been started with the 'timer_start' command). Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. Then make a beeline across the country toward the Pacific. This command resets the personal deity of your current country. If you do not specify an amount, the default amount is 100. This command will also affect AI countries making them instantly colonize too. The admiral's Maneuver rating, a number from 0-6. This is a debug command. colonize . Negative numbers reduce diplomatic power. The ID of the estate agenda you wish to start. This console command adds the reform with the specified ID to the Holy Roman Empire. This command reloads the game's language files (localisation files located in the 'localisation/' folder). The country tag of the country you wish to apply this command to. The country tag of the country you wish to kill all court advisors in. I'm a student living in Phoenix, AZ. innovativeness [amount] [country tag] DLC: Rule Britannia. If not specified, this command will toggle AI for all nations. Upon seeing that I lost colonial range when my first Colonial Nation formed, I abruptly cancelled the founding of a colony in another region that would have put me over the 4 province limit, or i would have been completely locked out of any further colonization in the new world. Even if your capital is in the new world. This console command makes the country with the specified country tag a Tributary state. The tag of the country to do the 'vassalizing' - if not specified, this will be your current country. If specified, the country with this tag will have their army reevaluated. This command can be used to increase or decrease a specified country's prestige. change_religion_court [court member id] [religion id]. If specified, government reforms for the country with this tag will be cleared. Negative numbers will decrease absolutism. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. The ID of the province you wish to add devastation to. Could well be more than 10%, maybe 25%. See argument information for court member types and culture IDs. Country Tags The amount of piety you wish to add to the specified country.
Europa Universalis IV Cheats - PC Cheats Wiki Guide - IGN This command toggles the state/territory status for a specified province. Specify negative numbers to remove piety. This command adds a country (specified by a country tag) to your interest. A country tag. This command causes the game client to go out of sync (OOS). Age of Empires Cheats. The number you wish for the combat dice to always land on. Try to prevent the Europeans from colonizing California and Alaska if at all possible. The ID of the institution you wish to embrace. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. The amount you wish to add to the Republican Tradition value. This command will refresh the values on the performance calculator (this command is untested by EU4Cheats, so may not work as intended). Click on the name of a command to visit its command page for more help and examples. This cheat command will instantly repair all ships belonging to the country with the specified country tag. The amount of karma you wish to add to the specified country. This command enables and disables (toggles) a specified country's lucky nation status. The ID/type of modifier you wish to view the value of. Reform IDs: The ID of the Golden Bull you wish to give to the current pope. If not specified, this will be the country you are currently playing as. Thomadz 3 yr. ago This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. See argument information for religion school IDs. This is the amount of years that the consort's age will be set to. The country tag to print ideas to game.log for. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. The amount of favor you wish to add. Press ~ (the key above TAB) to bring up the console. The tag of the country you wish to integrate into another. Receiver. This is a toggle command that turns instant colonization on and off. The country tag you wish to add the admiral to. If specified, the country with this tag will be the country that assimilates the specified province. make_subject [country tag] [country tag] [subject type id]. 4. This console command will run all of the commands within the file with the specified name.
colonial range advisor is missing? : r/eu4 - reddit The ID of the province you wish to change the base unrest of. This command adds the specified amount of government ability points to your current country. The ID of the province you wish to make a backer of the current parliament issue. event [event id] [country tag] [option id]. This console command assimilates the province with the specified ID. A number. If mission completion for the specified mission ID is enabled, typing this command will enable it. See argument information for where to place the file. Base tax is used in the calculation for province tax income. The amount of reform desire you wish to add to your country. Optional. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. Use clr_flag to remove. If game controller support is disabled (default), typing this command will turn it on. This command will set the warscore of all wars your country is currently engaged in to 100%. The country tag of the country you wish to change the stability of. 3. So you can annex one of the colonizers to get their CNs. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. If a country tag is specified as a second argument, absolutism will be added to this country. Then cheat upwards through the dip techs until you see which one gets you there. I know for certain that one colonization idea provides 50% to range. I'm playing portugal trying to get "The navigator" and I can't find the colonial range advisor. The tag of the country you wish to add 10% patriarch authority to. Optional. Optional. Optional. This command causes all spies belonging to the specified country fail. If a country tag is specified, the army of the country with this tag will be reevaluated. This command adds the specified amount of levels in all technology types (for your current country). This console command sets the drill for all sub units to the specified amount. This command reloads the game's heightmaps. setmissionaryprogress [province id] [progress]. This command will reload all regions on the map - useful for debugging and fixing bugs. This command improves a country's opinion of another country by 100. Optional. This command removes the limitation that restricts amount of major missions you can choose from. This debug command asserts the specified trigger. The country tag of the country you wish to make the owner of the province. 1 for level one, 2 for level two, and 3 for level three. The amount of administrative power you wish to add. Developers, modders, and curious players may wish to simulate a crash for debugging purposes. If not specified, the country that you are playing as will be affected. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. See argument information for help with CID Type and Index. If you specify a country tag as a second argument, the country with this tag will have their drill affected. If not specified, this will be the country you are currently playing as. The country tag of the country that the first country is a march of. The country tag of the country you wish to add/remove piety from. This command prints out statistics attaining to power spending for all countries. The number of the map mode you wish to change the map to. If not specified, the heir of your current country will be affected. The amount of innovativeness you wish to add. kill_consort [country tag] DLC: Rights of Man. Optional. Base manpower is the multiplier used in the calculation for province manpower. This command makes one country protectorate another. This command will enable victory cards in singleplayer mode. HOI4 Event IDs Victoria 2 Event IDs DDRJake Sep 22, 2014 @ 6:00am. The amount of natives you wish to add to the aforementioned province. Diplomatic tech advances. There is no cheat to do exactly what you want but you can probably use "own <province id>" if you have to. The tag of the country you wish to toggle the lucky nation status of. A country tag. Read my blog. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. This command adds and removes karma from a specified Buddhist country. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). The ID of the casus belli you wish to remove. This command will make you play as (switch to) the specified country tag.
Colonize Command Help & Examples | EU4 Cheats The country tag of the rival country you wish to make no longer a rival. Ark Commands Unturned Commands Subnautica Commands Factorio Commands Stellaris Cheats Fallout 4 Cheats EU4 Cheats Starbound Cheats Skyrim Cheats Skyrim Item Codes SCUM Admin .
Wait. Forming a Colonial Nation actually *reduces* Colonial range Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as. Hover over the faction you wish to add unrest to: the first number is the CID type. This command reloads the game's trade winds. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). add_backer [province id] DLC: Common Sense. Specify a negative number to remove natives (-1 would remove 100 natives). The tag of the country you wish to change the Republican Tradition value of. The ID of the reform you wish to apply on the Holy Roman Empire. This debug command will highlight all provinces that would be classified as an island under the specified threshold (as in, those that the 'Province is on an island' condition would apply to). This command prints the version of Europa Universalis IV your game is running.
Add_colonist Command Help & Examples | EU4 Cheats If you specify a country tag, the consort will be added to that country. This command adds a missionary to the country with the specified country tag. The AI cheats, and cheats and cheats. Terrain ingcognita is the hiding of unknown (i.e. Or increase diplo tech or use the exploration or expansion idea group to extend your colonial range. The ID of the province you wish to set the AI's invasion target to. This command enables observe mode - meaning the AI will make full control of the game and you will no longer control a country (also known as spectator mode). Note that they should be of the Reformed religion (as otherwise there is no fervor to add or remove). The tag of the country you wish to add or remove administrative power to/from. The ID of the estate you wish to add loyalty to. A number. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). If you do not specify a value here, this will default to 5000. This debug command shows the landing page for the DLC with the specified key. This command will start a reformation within the province with the specified province ID. The country tag of the country you wish to log all crownland changes for. This debug command prints data from timing tests to the game's log file. EU4 patch 1.13 YEREN into Qing true one tag (no CN) AAR: For the horde! Just go into a non-ironman game, cheat yourself the appropriate non-Gibraltar territories and ideas, and turn on colonial range mapmode. The amount of man power is 1000x the number entered (e.g. The name of the actor, or mesh you wish to spawn. Use the command 'frenzy_off' to disable. Optional. This command enables debug tooltips meaning country tags, province IDs and border distances will be shown to you when you hover over locations in the game. If they are different, there is a problem (because two save files made at the same time should be identical). Syntax add_core [province id] [country tag] Search Our Database of 304 EU4 Console Commands Onwards >> Examples add_core 18 Lapland has a province ID of 18. This debug command crashes the game. The country tag of the country you wish to end the mission cooldown for. This command can be used to change a Confucian country's progress towards harmonization. The ID of the subject type you wish to apply between the two countries. When executed, it will print a list of invalid AI command counts. If not specified, this will be the country you are currently playing as. add_liberty_desire [amount] [country tag]. The country tag of the country you wish to add the specified amount of money to. After executing this command, score information will be printed to the game.log file. This is a debug command - it tests a specified event (and character). This command adds a diplomatic enroute to the country with the specified tag. Specify a negative number to remove. Otherwise, it will disable it. Increasing colonial range. This command spawns Jan Mayen in the specified province. Golden bull IDs: A number. This command restarts the debug timer. The amount of devastation you wish to add the to aforementioned province. If not specified, the leader will be spawned into your current country's military. The country tag to add spy network points to. This command makes the province with the specified ID a core of the country it belongs to. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). The province must be part of a colony. See argument explanation for estate IDs. Optional. EU4 Event ID List | EU4 Cheats Event IDs EU4 Event IDs Find below a list of all event IDs in EU4. Optional. Type the name of a console command into the search box to instantly search 305 EU4 commands. A number. For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. If not specified, the country you are currently playing as will be affected. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). This command reloads all strait vertex buffers. remove_cb [casus belli id] [country tag] [country tag]. Running this command without any arguments adds 999 diplomatic power to your country.
Add_core Command Help & Examples | EU4 Cheats fervor [amount] [country tag] DLC: Wealth of Nations. Note that this does not add the specified amount of corruption to a country - it sets the corruption to the number entered. Use the command 'frenzy' to enable. Optional. AI war declarations are declarations of war from countries that aren't controlled by players. The amount of random colors (RGB values) to print to the game.log file. Hover over the faction you wish to add unrest to: the second number is the CID index. You can mouseover the colonial range tooltip (a house with arrows pointing in both directions) to see which tech level increases the range and by how mucuh. This command will open (or close if already open) the specified window. See our idea group ID list for IDs. This is a debug command. If a country tag is specified, it will be executed within that country.